
New details have emerged regarding the situation surrounding Valve’s three-month ban on changing regions to participate in tournaments, which directly affects BC.Game Esports.
According to HLTV Editor-in-Chief Milan “Striker” Shveida, the developers are considering making an exception for BC.Game Esports, as the team changed its region before the rule changes were published. The organizers may overlook the club’s one-time Asian registration to allow the roster to continue competing in the European VRS standings.
Striker also shared his understanding of how the new system works. In his assessment, if BC.Game Esports replaces two more players on its updated roster, the team will still be able to secure a Major invite through the Asian region. This is because, in that case, none of the team’s previous matches played with the European lineup would be counted toward the ranking. The journalist emphasizes that the key factor is how exactly the system determines the identity of rosters: if the results of matches played by the old core count toward the new roster’s points, Valve considers it to be the same roster.
For his part, Danish analyst Jesper “Udknud” Larsen criticized the current rules, calling them extremely vague, which has created uncertainty in the competitive system. The expert notes that, at present, the regulations do not clearly define the very concept of a roster when calculating VRS points and do not provide specifics regarding transfer restrictions. According to the analyst, this set of rules is in dire need of an update or amendments so that clubs can gain a clear understanding of what actions are permitted.
Prior to the introduction of Valve’s new three-month restriction on changing regions in the VRS ranking, BC.Game Esports had an 83% chance of qualifying for the PGL Major Singapore 2026 from the Asian region, according to the latest calculations by analyst Finn “Mischief” Farrar.
Photo: Esports Foundation.