
Team Spirit analyst Mark “sikle” Lerman explained on Telegram how Axe’s “Bad Feeling” mechanic works.
The quote is reproduced with the source’s spelling and punctuation intact
“Bad Feeling” is a buff that can be obtained in a live match:
The buff itself doesn’t do anything. All of this is a hidden Easter egg leading up to an event that—judging by the value of 1 in “bad feeling” rather than 0.5, as it was in the patch—is coming soon. The last time something like this happened was a couple of days before Largo’s release. Two years ago, when Ringmaster was released, the developers already showed exactly how Axe is pulled into the box, so the event could be a direct continuation or simply a reference (Axe has PTSD).
What a wonderful day for a carnival [“A wonderful day for a carnival.” — Ed.]
To Valve: we’ll keep reading the variables and digging deeper. <...>
A reference to “Bad Feeling” appeared in the patch notes for 7.41d, when it was increased from 0 to 0.5. This mechanic did not exist in the game previously. Today, the developers added it and left a message for players in the code.
Photo — Valve.