Misha analyzed PARIVISION’s Dota 2 match at the Esports World Cup 2026

Former OG Dota 2 coach Mikhail “Misha” Agatov analyzed PARIVISION’s match at the 2026 Esports World Cup on his personal YouTube channel.
With a starting build featuring Satanic
By the way, it’s pretty cool that he bought two Circlets. Guys, isn’t this a bit of an unconventional play? I’ve actually never seen anything like this before. I mean, even if you’re paying close attention to the small details PARIVISION is making, you really have to take note of this. I’ve honestly never seen a build like this before. What is this? Is it just maxed-out stats? I know people carry two Circlets in the mid lane. But I’ve never once in my life seen anyone carry them as a carry. They usually start with them, but they don’t carry them to the end. If I were you, guys, I’d take note of this. No joke. I mean, you understand that, well, first of all, a +1 stat is +0.1 HP per second. So by buying +4 Strength, he gained +0.4 HP per second. That’s basically just plain old HP regeneration. See, he’s at 4.8. That’s a lot. It’s almost like having a ring. And on top of that, it’s Agility, plus HP, plus damage, attack speed, and mana pool. Well, in short, two Circlets is a lot. And considering that you’re rushing Power Treads—yes, without a Falcon Blade—you might be a bit under-itemized. Oh, listen, this is a replacement for the Falcon Blade. I get it. Got it? And he built an Urn of Shadows. Please pay attention to this item. Those two Circlets really do a ton of work. If you’re a carry and you’re laning against a grazed stick, casting two Fairy Fires at the three-minute mark and waiting for the first ingredient for Power Treads, then you’re basically a bot in modern Dota 2.
On Greedy Strategies
The most greedy and most profitable move is always to get a hero kill over an objective. I mean, just charging headfirst at the Tormentor is boring; it’s slow. Getting a kill, then going for the Tormentor—that’s awesome. Getting a kill and then going for Roshan is the most greedy move you can come up with. Although, no—there are greedier things. Just never going for any objectives and endlessly farming kills. But your enemies aren’t idiots either. So sooner or later, you’ll have to go for a 100% objective.
About the PARIVISION game
PARIVISION pulls off some incredibly cool surprises. PARIVISION tricks their enemies in incredibly cool ways. PARIVISION plays the map very, very well in that they spread out across the map and attack simultaneously from both above and below. PARIVISION got all five members together just once during the entire game. You need to think about that. How many times are you in pubs, and how many times do you see weak teams get all five members together for a move? They got all five together just once. Once. Once. Just once. And they’re racking up kills on the Torturer, racking up kills on Roshan—in other words, they’re always getting kills. And they’ve capitalized on their strength so effectively by moving quickly across the entire map.
Earlier, former OG coach Mikhail “Misha” Agatov discussed Drow Ranger’s strength in the lane, explained why the hero remains useful throughout the entire game, and offered advice on item choices for surviving in team fights.
Photo by Igor Bezborodov, EWC Foundation.


