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HomeDota 2NewsThe Dota 2 developers have published a list of all the bugs that have been fixed recently
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Jul 2, 2026, 10:41 AM
Dota 2
News

The Dota 2 developers have published a list of all the bugs that have been fixed recently

Timur Kadyrov
Artwork for one of Valve’s updates.

Valve posted a news article on the game’s official page listing all the bugs and errors fixed in Dota 2 since the release of the in-game event “Dark Carnival.”

The quote is reproduced with the source’s spelling and punctuation intact

Dark Carnival

  • You now earn ticket stubs for playing in Normal and Turbo modes. Six stubs can be exchanged for any hero ticket. You earn 2 stubs per game in Normal mode and 1 stub per game in Turbo mode.
  • Daily Clairvoyance Stones are now awarded for co-op matches against bots, provided the difficulty level is appropriate for event progression.
  • The Candy Shop now displays a note if you already own the item being offered.
  • The event filter now includes a tooltip showing which tickets you need for the next reward.
  • Fixed a bug that prevented ticket exchange from working for some players.
  • Fixed a bug that prevented games in Ability Draft mode and against bots from earning tickets.
  • Fixed a bug that caused candy shop replacements obtained from the Oracle to count toward the weekly limit on free replacements.
  • Fixed a bug that made “Lockpicking” easier when the frame rate was reduced.

General Fixes

  • Inherent abilities with a radius of effect now display a radius indicator when the cursor hovers over them.
  • Fixed a bug that could leave a player without a hero in Captains Mode if their team selected a hero that was unavailable for random selection and remained unclaimed until the start of the game.
  • Fixed a bug where bots would get too close to enemy towers while attempting to pick up an item from the ground.
  • Fixed a bug that caused bots to get stuck in place when destroying wards.
  • Fixed a bug that prevented players from closing coaching notifications during a game.
  • Various causes of server and client crashes have been resolved.
  • Fixed a bug where the charge counter would sometimes get stuck at a certain value if those charges were granted by Aghanim’s Scepter, which was dropped on the ground and picked up several times in a row.
  • Fixed a bug that caused recipes in the stash to be automatically collected after obtaining Aghanim’s Shard for killing the Tormentor.
  • Fixed a bug where towers’ bonus attacks while upgrading structures would ignore dodge.
  • Fixed a bug that caused the “Dark Carnival” pie to help identify the real hero among illusions.
  • Fixed a bug where spell vamp triggered from cleave damage.
  • Fixed a bug where the Ancient Granite Golem’s Granite Aura granted more health than intended.
  • Fixed a bug that caused the Ancient Wandering Shaman’s Desecrate to reduce base armor more than intended.
  • Fixed a bug that caused the game to not recognize the Wildwing Ripper’s Toughness Aura as an aura.

Items

  • Fixed a bug where the Conjurer’s Catalyst item would not function if the owner was dead at the time of its creation.
  • Fixed a bug where spell radius bonuses did not affect the Conjurer’s Catalyst’s effect.
  • Fixed a bug that prevented the radius of the Gem of True Sight item from updating dynamically.
  • Fixed a bug that caused using the Hand of Midas to trigger the Conjurer's Catalyst spell.
  • Fixed a bug where the Harmonizer’s spell did not count abilities with incomplete charge counts as reloadable.
  • Fixed a bug where some heroes received a bonus to the wrong primary attribute when using the Ironwood Nut item.
  • Fixed a bug where the primary attribute bonuses from using the Ironwood Nut sometimes did not appear.
  • Temporary mana gained from using the Soul Ring item is now displayed in a different color on the mana bar above the hero’s head.

Heroes

  • Fixed a bug where Alchemist’s Unstable Concoction ability did not function correctly when cast on targets affected by Grimstroke’s Soulbind.
  • Fixed a bug where the Arc Warden’s ultimate clone did not receive attribute bonuses from using the Ironwood Nut item.
  • Fixed a bug where the silence from Arc Warden’s Flux ability with Aghanim’s Scepter would briefly stop working if two copies of the ability were active on a target and one of them expired.
  • Fixed a bug where Arc Warden’s Runic Infusion did not immediately grant stat bonuses upon activating a rune.
  • Fixed a bug where Bane could permanently lose his Nightmare ability if its target was immune to effects and attacked a unit affected by Nightmare cast by another hero (Rubick, Morphling).
  • Fixed a bug where Bane’s Enfeeble ability could affect multiple enemies if they were at the same location.
  • Fixed a bug where Centaur Warrunner’s Hoof Stomp ability would trigger the effects of the Magic Stick item and its upgrades while still in the wind-up phase.
  • Fixed a bug where Centaur Warrunner’s Retaliate ability would trigger from reflected damage.
  • Fixed a bug where Crystal Maiden’s Glacial Guard ability would trigger from using Twin Portals.
  • Fixed a bug where Doom with Aghanim’s Shard did not always receive the bonus to the radii of abilities inherited from devoured creeps.
  • Fixed the description of Ember Spirit’s Aghanim’s Shard upgrade. It now mentions that a fiery clone is created upon his death.
  • Fixed a bug where Faceless Void’s Level 20 talent granted an incorrect attack speed bonus while under the effect of Chronosphere.
  • Fixed a bug where Hoodwink’s Bushwhack ability did not always deal the correct amount of damage.
  • Fixed a bug where Aghanim’s Shard upgrades for Rubick’s Ghost Walk and Sun Strike abilities were not functioning correctly.
  • Fixed the text for Io’s Level 15 talent, which previously stated that it increased damage from Spirits only against heroes.
  • Fixed a bug where Kunkka’s Level 10 talent slowed enemies with any piercing damage, not just from the Tidebringer ability.
  • Fixed a bug where Lina would receive the effects of the Fiery Soul ability when Maelstrom or Mjollnir items triggered while she was under the effect of Largo’s Croak of Genius.
  • Fixed a bug where the Bear Spirit would instantly die if summoned while the previous Bear Spirit was still alive but in ghost form due to the Wraith King’s Aghanim’s Scepter effect.
  • Fixed a bug where the Disgraced Regalia item was placed in a dead Bear Spirit’s backpack instead of remaining in its neutral item slot.
  • Fixed a bug where the Bear Spirit would retain the Divine Regalia item after death if Lone Druid did not die alongside it.
  • Fixed a bug that allowed Monkey King’s Changing of the Guard sub-ability to be used while under the effect of Taunt.
  • Fixed a bug where Muerta’s Supernatural ability had an incorrect maximum number of effects.
  • Fixed a bug where Necrophos’s Reaper’s Scythe ability permanently increased health and mana regeneration when killing illusions.
  • Fixed a bug where the lethal damage for Oracle’s False Promise ability visual indicator was calculated incorrectly.
  • Fixed a bug where the visual indicator for Oracle’s False Promise ability did not show that the target would be healed upon its conclusion.
  • Fixed a bug where Oracle’s Level 25 talent, which adds a permanent dispel to Fortune’s End, also allowed her to bypass enemy immunity to effects.
  • Fixed a bug where Phantom Lancer’s Juxtapose ability, when equipped with Aghanim’s Shard, could permanently block the jungle creep camp.
  • Fixed a bug where Primal Beast could deal damage twice with Onslaught by casting and immediately canceling it after being forced to move while using Pulverize.
  • Fixed a bug where Razor’s Aghanim’s Shard upgrade did not always activate.
  • Fixed a bug where Shadow Fiend could gain an unlimited number of souls by continuously casting Feast of Souls with a reduced cooldown.
  • Fixed a bug where the duration of Slardar’s Corrozive Haze ability with Aghanim’s Shard could be reduced if its effect was reapplied using Slithereen Crush.
  • Fixed a bug where Sniper’s Keen Scope passive ability was not disabled by Exhaust.
  • Fixed a bug where Storm Spirit’s Overload ability with Aghanim’s Shard granted twice as many charges if the hero was already under its effect.
  • Fixed a bug where Tinker’s Level 3 Keen Conveyance ability could target an allied hero instead of the fountain when double-clicked.
  • Fixed a bug where Vengeful Spirit’s Vengeance Aura ability could lose its multiplier for the owner after using the Manta Style item.
  • Fixed a bug where Warlock’s Level 15 talent, which speeds up allies’ attacks while under the effect of Upheaval, also spawned imps upon their death.
  • Fixed a bug where Winter Wyvern’s Cold Embrace ability, when equipped with Aghanim’s Shard, would launch Splinter Blast shards at enemies standing on the same spot as the target.
  • Fixed a bug where the Wraith King’s Vampiric Spirit ability would not turn him into a ghost if he leveled up at the same time he died.
Read also: Dota 2 Update as of July 2: Changes to matchmaking conditions that do not require spending role tokens in ranked games

Valve previously released a new in-game event in Dota 2 called “The Dark Carnival.” It is divided into three chapters, and players can progress through an interactive map using tickets earned in matches to receive rewards, treasure chests, and themed cosmetic items.

Photo: Valve.

Tags:
Dark Carnival
Source: https://www.dota2.com/newsentry/670621050832160174
TK
Timur KadyrovAuthor · News Author

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