Mobile Legends: Bang Bang Update as of July 8, 2026: Buffs to Esmeralda, Nolan, and Aulus

Today, July 8, the developers of Mobile Legends: Bang Bang released update 2.1.88.12, which adjusted the stats of jungle heroes and buffed underplayed experience lane characters.
We’ve noticed that the jungle changes in the new update have provided too much of an advantage to certain tank junglers. Therefore, we’re reducing their jungle clear speed while simultaneously buffing rarely picked experience lane heroes and junglers.
Hero Changes
Heroes with significant changes in this update: Esmeralda (↑), Nolan (↑), and Aulus (↑). The symbols (↑), (↓), and (~) indicate a buff, nerf, and change, respectively.
Baksiy (↓)
Baksiy’s damage output and farm speed in the jungle have been reduced.
Skill 2 (↓)
- Damage: 140–265 (+120% Magic Power) (+6% of target’s max HP) >> 120–220 (+100% Magic Power) (+5% of target’s max HP);
- New effect: Maximum damage to monsters: 350–800 >> 250–575.
Fredrin (↓)
Slightly reduced Fredrin’s jungle clear speed and survivability in the early game.
Stat (↓)
- Base HP: 2,600 >> 2,500.
Ability 1 (↓)
- Damage bonus against monsters: 200% >> 170%.
Akai (↓)
Akai’s farming speed in the jungle has been reduced, but his burst damage has been increased to compensate.
Passive Skill (↓)
- New effect: Basic attacks on marked targets remove the mark;
- Bonus Damage: 25 (+5% of total HP) >> 35 (+6% of total HP).
Esmeralda (↑)
Esmeralda’s effectiveness in the early and mid-game has been slightly increased.
Stats (↑)
- Base HP: 2,464 >> 2,660;
- Base Physical Defense: 21 >> 25.
Ability 1 (↑)
- Cooldown: 8.5 seconds >> 8 seconds;
- Base Shield: 400–900 >> 500–1,000.
Skill 2 (↑)
- Slow Effect: 10% >> 20%.
Nolan (↑)
Nolan’s stability has been slightly increased.
Passive Skill (↑)
- Energy regeneration when a fissure hits an enemy: 20 >> 25.
Aulus (↑)
To reinforce his role as a fighter who relies on continuous basic attacks, we’ve improved Aulus’s durability and his ability to chase targets, while slightly reducing his damage in the mid and late game for balance.
Passive Ability (~)
- New effect: An enhanced basic attack reduces the target’s movement speed by 15% for 1 second;
- Base damage of the enhanced basic attack: 135 (+20*hero level) >> 135 (+15*hero level).
Ability 2 (↑)
- New effect: On hit, the first stage of the fan-shaped damage grants 20% hybrid lifesteal for 2.5 seconds;
- Removed effect: Upon hitting, the first stage of the fan-shaped damage reduces the target’s movement speed;
- Cooldown: 5 seconds >> 7 seconds.
Ultimate (↑)
- Slightly reduced the swing animation duration.
Minsittar (↑)
The cooldown of the ultimate has been reduced in the early and mid-game, while its damage has been increased in the late game.
Ultimate (↑)
- Cooldown: 55–45 seconds >> 45 seconds at all levels;
- Ultimate’s physical bonus and attack effect multiplier: 40% at all levels >> 30–50%.
Argus (↑)
We’ve decided to improve Argus’s combat potential and his ability to hold the lane in the early and mid-game. The mighty “Fallen Angel” shouldn’t be limited to just the late game.
Passive Ability (~)
- “Demonic Strike” damage: 80 (+50% of total physical attack) >> 120 (+25% of total physical attack);
- Health Regeneration from “Demonic Strike”: 100 (+10% of total physical attack) >> 140.
Skill 2 (↑)
- Base Damage: 60–180 >> 120–180.
Zhuxin (↓)
The range of Skill 2 has been slightly reduced.
Skill 2 (↓)
- Range: 4.5 >> 4.2.
Eidora (↑)
The hero’s mana cost has been slightly reduced.
Skill 1 (↑)
- Mana cost: 60–90 >> 40–65.
Melissa (↑)
The hero's mana cost has been slightly reduced.
Skill 2 (↑)
- Mana cost: 90 >> 70.
Battlefield Changes
Forest
Monsters (↑)
- The amount of gold obtained from forest resources in the early and mid-game has been slightly increased;
- The base gold amount for Thunder Fenrir and Blazing Demon has been increased by 20%;
- The base gold amount for Horned Lizard, Fire Beetle, and Lava Golem has been increased by 15%.
Battlefield of Mythic Honor
Melissa (↑)
Skill 1 (↑)
- Cooldown: 4.5–3 seconds >> 4–2.5 seconds.
Bug Fixes
We noticed an issue with Atlas’s Skill 1 cooldown and fixed it in the previous update.
Photo — MOONTON Games.


