
Valve employee Jeff Hill announced on Reddit that since the release of Trove of Terror, the developers have fixed a bug causing FPS drops in Dota 2.
That update [from October 14] includes a fix for at least one cause of lag that appeared after the Trove of Terror update. It was a deeply hidden client interpolation bug that made it feel like there were packet losses or low FPS, even though the frame rate counter showed a stable frame rate.
Previously, Valve added effect slots for all of Primal Beast’s abilities and updated the water layer rendering in Dota 2 to reduce the load on FPS.
Photo: Valve.