
Alice is a versatile mage and tank in Mobile Legends: Bang Bang who specializes in prolonged battles and healing. She is capable of diving into the heart of the enemy team, dealing massive magic damage, and withstanding sustained attacks. In this guide, we’ll break down Alice’s abilities, the best items and emblems, and explain how to play her effectively and which enemies to watch out for.

Alice is a tank and mage hero who most often occupies the EXP lane. She can also be played in the jungle, where she’s capable of effectively fighting for key objectives and assisting allies in other areas of the map. She’s less commonly seen in the mid lane. The character’s main objective is to absorb damage, constantly regenerate health, and prevent enemies from acting freely during team fights.
The hero can be purchased in the in-game store for 15,000 Battle Points or 399 Diamonds. Sometimes, Alice can also be tried for free during temporary hero rotations or obtained as part of special events if she is included in the list of rewards.
Alice’s main strength is her high survivability in prolonged battles. Thanks to her passive ability, she constantly deals damage to surrounding enemies and regenerates health. At the same time, her first skill allows her to quickly move through obstacles, and her ultimate helps her control multiple opponents at once. She performs particularly well against teams that have to fight at close range.
However, early in the match, Alice is quite vulnerable and heavily reliant on the items she purchases. Additionally, she struggles against heroes with high burst damage, strong slow effects, and healing reduction effects. If opponents can keep their distance, it will be much harder for her to regain enough health.

Alice has four abilities. Her skills allow her to quickly close the distance, slow enemies, restore health, and deal area-of-effect magic damage. She is particularly effective in prolonged battles when opponents are close to her.
When Alice’s abilities hit enemies, she gains Crimson charges. After accumulating two charges, “Blood Feast” activates, dealing magic damage to nearby enemies every 0.5 seconds and restoring the heroine’s health. Additionally, her movement speed increases. Hitting enemy heroes with abilities extends the duration of the effect, so it’s important to keep it active during prolonged battles.
Alice fires a cluster of blood energy forward, dealing magic damage to enemies in its path. As long as the projectile is active, the ability can be reactivated to instantly teleport to its current location. “Crimson Glow” is useful for initiating battles, overcoming obstacles, and retreating from dangerous situations. However, you shouldn’t move toward the projectile if there are multiple enemies nearby and your allies can’t help you.
Alice deals magic damage to surrounding enemies and slows them by 70% for one second. If “Blood Feast” is active at this moment, the ability further boosts its damage and restores the heroine’s health. “Fatal Waltz” is especially useful in close combat, as it allows you to keep enemies close and maintain the passive’s effect.
Alice begins to charge up a powerful attack, during which she becomes immune to crowd control and reduces incoming damage. After 1.5 seconds, she slams into the ground, dealing massive magic damage and immobilizing surrounding enemies for one second. Her movement speed decreases during the charge-up, but she can use “Crimson Glow” again to reposition herself. This ultimate is particularly effective when enemies are clustered together.
At level 1, learn “Crimson Glow” to safely attack enemies and clear minions. At level 2, unlock “Fatal Waltz,” then prioritize upgrading it: it provides your main damage at close range and helps restore health. Level up your first skill next, and upgrade your ultimate whenever possible.
Alice’s main combos:
The key is not to forget about her passive ability. The longer Alice maintains “Blood Feast,” the more benefit she brings to the team.

Alice needs a large health pool, physical and magical defense, and cooldown reduction. After her rework, she no longer uses mana, so items should be chosen primarily for survivability, HP regeneration, and bonus damage.
In the experience lane, Alice is most often built as a durable mage-tank. This build allows her to confidently enter the center of the battle and stay close to enemies for extended periods.
The following six items are suitable for standard gameplay:
If you have to face a strong mage on the lane, it’s worth purchasing magic resistance earlier. Against fighters with high physical damage, it’s more effective to prioritize buying “Brute Force Armor.”
“Radiant Armor” is useful against mages who deal sustained magical damage, such as Chang’e or Valira. You can purchase this item instead of “Ice Dominance” if the enemy team has few heroes with strong health regeneration.
“Shoulder Guards of Punishment” are useful against marksmen who deal most of their damage with frequent basic attacks. This option is worth considering if the enemy marksman poses the main threat.
“Immortality” allows you to resurrect after death and gain an additional chance to survive. It can be equipped in place of one of the defensive items if you need to increase your chances of surviving a decisive clash.
You can also consider “Concentrated Energy” if your team has enough tanky heroes and Alice needs more magical damage. It boosts her attack and helps maintain her health during prolonged battles.
For a jungle Alice, the build can be adapted for quickly clearing monsters and participating in battles for the Turtle and the Lord. In this case, “Cursed Helmet,” “Oracle,” and “Brute Force Breastplate” remain useful items, while the remaining slots should be chosen based on the enemy composition.

The Tank emblem is best suited for Alice, as it increases maximum health, physical and magical defense, and health regeneration. These stats allow her to stay in the thick of battle longer and use her passive ability more effectively.
For standard gameplay, you can choose the following talents:
Instead of “Blood Feast,” you can use “Courage,” which increases physical and magical defense when your health is low. This option is suitable against teams with high damage output that can quickly take Alice down before she has a chance to recover.
“Flash” works well for Alice in the experience lane. It allows her to instantly move a short distance, close the gap to enemies, or quickly escape a dangerous fight.
Another option is “Revenge,” which reduces damage taken and reflects a portion of that damage back to attacking enemies. It’s suitable for a more aggressive playstyle on the front lines, when Alice has to constantly withstand attacks from multiple enemies.
If the hero is heading into the forest, you should choose “Retribution.” It helps you defeat monsters faster and secure important objectives more reliably.

Alice is most effective in prolonged battles, where she can continuously attack nearby enemies and regenerate health. Her goal is to time her engagements correctly, maintain her passive effect, and prevent enemies from moving freely during team fights.
Early in the game, head to the experience lane and use “Crimson Glow” to safely clear minions. Don’t try to constantly attack the enemy: Alice is quite vulnerable until she buys her core items. Focus on gaining gold and experience, gradually chipping away at the enemy’s health with your abilities. Once you unlock your ultimate, help your allies in battles for the Turtle, but don’t engage in dangerous fights without support.
By the middle of the match, Alice becomes significantly tougher thanks to “Oracle” and other defensive items. Move with your team more often, participate in capturing key objectives, and use “Crimson Glow” to close the distance unexpectedly. In team fights, try to position yourself near multiple enemies to deal constant damage and regain health from “Blood Feast.” However, don’t push too deep if your allies aren’t able to support the attack in time.
Late in the game, Alice becomes particularly dangerous in prolonged team fights. Use “Fatal Authority” to immobilize enemies near the Lord, in narrow passages, and while defending your base. Try to stay close to enemies, but be mindful of their crowd control abilities and items that counter healing. If enemies try to retreat, use “Crimson Radiance” to chase them down, but don’t stray too far from your team.
Alice struggles against heroes who can reduce her healing, keep her at a distance, or deal high damage to tanks. Baxia and Carrie are particularly dangerous: the former reduces health regeneration, while the latter quickly takes down tanky heroes with her pure damage. Valir can constantly slow and knock Alice back, preventing her from closing in on enemies. Mobile assassins like Lancelot and Benedetta can also pose challenges, as they can dodge her ultimate and move out of her passive’s range. Against such heroes, it’s important not to waste “Crimson Radiance” unnecessarily and to select defensive items in advance.
Alice’s best allies are considered to be Tigril, Atlas, and Angela. The first two can gather enemies in one area, allowing her to effectively use “Fatal Power” and maintain constant damage from her passive. Angela further protects Alice with a shield and healing, helping her stay in the center of the battle longer. Fighters with strong crowd control, such as Arlott, who can keep enemies close to the heroine, are also good choices.