
PARIVISION offliner Evgeny “Noticed” Ignatenko discussed the reasons for his removal from Team Yandex and his adjustment to his new team in an interview with the YouTube channel KheZu.
During that period [Noticed was having visa issues. At PGL Wallachia Season 7, he was replaced by DM. — Ed.], we had internal issues within the team. I had communication issues and some in-game problems. To be honest, I don’t want to go into detail about what exactly those in-game problems were. But they were there.
[KheZu: Was this your problem, or a problem between you and someone else on the team?]
It was between me and another person, but it was my problem as well. Communication—I think that’s a problem for both me and the other person. By “in-game issues,” I mean how I reacted to certain situations and how I interpreted information. After all, that’s also a communication problem. After the tournament, I asked the team, “Guys, if you want to change the roster, just tell me.” Because I knew that’s what they wanted. And what could I have done at that moment?
We put pressure on ourselves during the game. We always wanted to fight, even when our opponents were stronger. We could have backed off a little, waited for the right moment, and then fought together. I think this is a problem for a lot of teams: when it seems like you’re starting to lose, everyone immediately says, “Let’s do something, come on, come on.” But sometimes you need to calm down and think about your own game. <…>
You feel like you’ve already been kicked out, even though no one has told you anything yet. I could already feel it during the final. There was a negative vibe in the voice chat: we didn’t like something, we were getting annoyed. And I thought, “Why are you acting like this? We’re winning—we have a lead of about five thousand. Let’s calm down.”
After the tournament, it seemed to me that Tundra was simply the stronger team. But when I joined PARIVISION and Satanic explained some aspects of that series to me, I thought, “Damn, we could have won that tournament.” And we kept thinking the whole time as if we were already losing.
I listened to the team’s communication during some practice matches when DM was playing in my place, and I took notes for myself on what I needed to do and what the team wanted from me. I thought, “Okay, guys, I’ll try to do that.” Maybe it didn’t turn out perfectly—there wasn’t much time. When you encounter a problem for the first time, it’s sometimes hard to figure out right away how to solve it. <…>
Before the patch, it seemed to me that we had one remaining misunderstanding on the lane—between me and Saksa. He wanted to do one thing, and I wanted to do another. Sometimes he was right, sometimes I was. But we’re on the same team and have to do the same thing. After the patch, it got even more complicated: questions arose about the heroes and the game.
I only found out that I was being replaced after the tournament—a day or two later, the team explained their decision to me. I wasn’t just a little upset—I was genuinely upset. We’d already qualified for EWC and TI, and I was just thinking, “Great, for the first time in a year, I won’t have to play those damn qualifiers.”
After getting kicked, I started having confidence issues again. I think that’s been my biggest problem throughout my career: when difficulties arise, I overthink things, as if the whole problem is my fault. I felt like, “Maybe I’m so bad for this team that they really did need to replace me?”
PARIVISION had reached out to me even earlier, after my victory at DreamLeague with Team Yandex. We talked back then, but I decided to stay with Yandex. After I got kicked, I messaged them myself: “Guys, my team decided to replace me. Maybe we can play together and you’ll give me a chance?” <…>
When I started playing for PARIVISION, it seemed to me that in every game I wasn’t holding my lane well and wasn’t playing well afterward. Satanic and I got on voice chat, and he said something like: “You’re playing like crap. I don’t get why you’re playing so badly—you know you can play well.” I got really angry, but I want to thank him: it really helped. He’s my friend, so he can say things like that to me without any ulterior motive. Then he explained specific points: what I did wrong, what I needed to work on—farming, positioning, and other things.
And the PARIVISION players told me, “You’re playing really well, you communicate well, and you contribute a lot to us.” Sometimes they even said, “You’re saving our team.” And I thought, “Damn, guys, I’m playing really badly, but you’re still telling me that.” That made me feel more confident. They helped me.
Before I joined, I’d heard people say, “PARIVISION is a toxic team; the atmosphere there is bad.” I expected that I’d show up, play poorly, and they’d make it clear how much they disliked my weak play. And at the time, in my own opinion, I was indeed playing poorly. But they helped me, and I thought, “Damn, everyone was lying about this team.”
Satanic might have said something harsh to me, but it wasn’t out of hatred—he was trying to help. Gradually, I became more confident and started playing better. They were open to my ideas about the game, my plans, and my heroes. They’d say, “That’s cool, that’s good,” instead of “That’s crap, it won’t work.” They’d accept the idea, we’d try it—and it worked.
It’s just a crazy story: you get kicked out because of communication issues, but on another team they say you’re a good communicator. And I think, “Guys, I don’t understand what’s going on.” <…>
I think we’re a really good fit here. Maybe they needed someone who could help Alan. I can devote my time and energy to him, and he can do the same for me. Sometimes I help him specifically with communication: I tell him he needs to calm down. I try to explain things not just about individual gameplay, but also about psychology: “Don’t overthink it. Let’s just play our own game. Don’t get hung up on the fact that someone farmed more than you or outplayed you. We can win any map if we stick to our game.”
Noticed left Team Yandex’s starting lineup in May 2026. With PARIVISION, the offlaner won the Esports World Cup 2026 and took second place at The International 2026. After TI 2026, the team retained its roster and signed Alan “Satanic” Gallamov from Team Spirit.
Photo: Valve.