Beta
CS2Dota 2MLBBIndustry
Dota 2
NewsArticlesTournamentsMatches
Beta
Beta
OverviewNewsArticlesTournamentsMatches
OverviewNewsArticlesTournamentsMatches
OverviewNewsArticles
NewsArticles
AboutContacts
Beta
AboutContactsEditorial team

©2026 offstage.gg

If you found an error, please let us know: support@offstage.gg

Privacy PolicyTerms of Service

This site is for informational purposes only. Republishing site materials is permitted only with an active link to the original source. Some site materials may contain information not intended for persons under 18 years of age.

News
HomeDota 2NewsPurge: “I don’t think competitive Dota 2 will die anytime soon.”
Subscribe to our Telegram
Jul 23, 2026, 08:13 PM
Dota 2
Interview

Purge: “I don’t think competitive Dota 2 will die anytime soon.”

Kirill Alexandrov
Photo of Kevin “Purge” Godek from The International 2025

Analyst Kevin “Purge” Godek shared his thoughts on the future of the professional Dota 2 scene and commented on “The Dark Carnival” in an interview with Hotspawn.

On how the analyst’s job has become easier amid an increase in team mistakes

I suppose this makes analysis more naturally exciting. When new teams emerge, it gets even more fun. But I still think this tournament wasn’t predictable—six teams, or maybe even eight, were in the running for the title. So it was interesting to see many of them get eliminated earlier than expected. It’s nice to see teams making a comeback and Vici Gaming performing better than expected. Things like that are just interesting.

On My Career and the Future of Dota 2

I don’t want to push out other people who, in my opinion, deserve it more than I do. Maybe this is all just unnecessary self-criticism, but that’s how I feel. Since my career is pretty much stagnant or not really moving forward, I’m certainly thinking more and more about eventually switching to something else. But at the same time, it’s still profitable, and I still care about it, and I really love doing it. So I don’t plan on doing that anytime soon.

I remember sitting in a hotel lobby with Puppey and maybe someone else, and we asked each other, “How long do you think this Dota esports scene will last?” And we answered, “Five years. At most.” That was in 2012. So we come back to this question every year. I don’t think Dota 2 esports is going to die anytime soon. The only question is whether I’ll be able to stay involved to the extent that suits me and still makes financial sense. For now, the answer is obviously “yes,” but someday that will probably change.

On My Popularity

It’s not particularly [difficult because of my popularity]. At a Dota 2 tournament, I’m like an A-list star—almost everyone recognizes me, at least 75% of the people. Sometimes it was inconvenient—for example, when I needed to walk from one end of the arena to the other, people would stop me, a line would form, and it took a long time.

The only time it really got to me was probably at The International 2016, because that was the first year I did the “weather forecast” segments. I worked all day long and interacted with fans practically the entire day—12-hour workdays, six days in a row. It wore me out a bit. But in everyday life, people almost never recognize me. Maybe just once or twice a year. That’s the perfect amount.

On “The Dark Carnival”

I like “The Dark Carnival.” I’m happy with what Valve has been doing for the past year and a half. There’s criticism that there wasn’t enough content, and that’s fair. But I think encouraging people to play the game is the right approach. The fact that TI battle passes and prize pools have gotten smaller is very bad for professional players, because the prize money isn’t as huge anymore.

The teams ranked 10th through 20th in the standings are suffering the most. The top teams, up to 8th place, generally have fairly high salaries. So as long as the game remains popular and Valve continues to create content that encourages people to play Dota 2, that’s what matters most right now.

On My Favorite Patch

When aspects first appeared, I was really intrigued—they offered a lot of interesting choices. I don’t know if it was my favorite patch, but that’s the most obvious answer. Unfortunately, over time, people “figured it all out”—it became clear which aspect was better, and that was disappointing. But it was fun at first.

Read also: Purge: “I really wish Venomancers in my games would stop maxing Plague Wards first.”

Earlier, commentator Vladimir “Maelstorm” Kuzminov spoke out on the topic of Dota 2’s “death.” “If everything stays the way it is, then we’ll just have to make do—we’re used to it. From Int to Int, thanks for not canceling it,” the caster wrote.

Photo: Valve.

Tags:
Purge
The Dark Carnival
Source: https://www.hotspawn.com/dota2/news/purge-interview-ewc-2026
Kirill Alexandrov
Kirill AlexandrovAuthor · News Author

Read also

Photo: 23savage
Hot
Kuala Lumpur police conducted a mistaken raid on the Xipto Esports boot camp where 23savage was staying
Oct 14, 2026, 04:49 PM
skiter, Aurora Gaming
Interview
Mira on skiter: “He runs the game, he wins the game—he’s the boss.”
Oct 14, 2026, 02:36 PM
Ace
News
Ace compiled a list of the top 5 best offlaners in Patch 7.41f
Oct 14, 2026, 11:40 AM

News

All news
Interview
No[o]ne- pointed out the downside of maintaining the same PARIVISION roster for so long
Oct 14, 2026, 10:40 PM
No[o]ne PARIVISION
News
Brawlhalla Update on October 14, 2026: Patch 11.00, the Ascended Teros skin, and the game’s 11th anniversary celebration
Oct 14, 2026, 09:19 PM
A poster from Brawlhalla
Interview
Team Falcons assistant coach Aymeinstein on m0NESY: “To me, he’s the best player.”
Oct 14, 2026, 09:00 PM
Photo by m0NESY
News
League of Legends 2026 World Championship Schedule
Oct 14, 2026, 09:00 PM
League of Legends World 2026 Poster
Hot
Legacy kicked off the 2026 Thunderpick World Championship with a victory over PARIVISION
Oct 14, 2026, 08:59 PM
Rifler Legacy’s Eduardo “dumau” Volkmer.