On the morning of October 15, the developers released a series of balance adjustments affecting the recently released characters—Dead Danny and Busya. See our article for the list of changes in Russian.
List of Changes
Busya
- Spiritualism resistance scaling has been reduced from 0.12 to 0.1.
- Her base bullet resistance is now −7%.
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“Exhausting Thread”:
- The reduction in enemies’ Spiritism now ends when Busya dies;
- The cooldown has been increased from 26 to 28 seconds;
- in “Street Brawl” mode, the effect lasts 35% shorter.
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“Long-Legged Granny”:
- cooldown increased from 30 to 32 seconds;
- Repeated light strikes in the air now have decreasing forward momentum;
- A heavy strike against the ground no longer gains horizontal velocity when landing on slopes.
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“Bead Broth”:
- barrier scaling reduced from 1.2 to 0.7;
- The barrier has been reduced from 100 to 90;
- The cooldown has been increased from 25 to 27 seconds (moved to the second upgrade).
Dead Danny
- Health regeneration increased from 2.5 to 3.25.
- Base health increased from 680 to 730.
- Base bullet damage for uncharged shots increased from 12 to 15; for charged shots, from 44 to 48.
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“Chimera Mk1”:
- The reload bonus scaling has been increased from −0.25 to −0.45;
- The scaling of healing from Spiritism hits has been increased from 1 to 2;
- Weapon scaling has been increased from 1.15 to 1.4;
- the effectiveness of the slow effect in the air has been reduced by 15%.
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“Strix Barrage”:
- The cooldown has been reduced from 30 to 25 seconds;
- Spirit Damage scaling increased from 0.9 to 1.1;
- The second upgrade has been strengthened from “+20 damage / +35 mark damage” to “+30 damage / +45 mark damage”;
- The third upgrade has been strengthened from +0.2 to Spiritism scaling to +0.35.
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“Make a Deal”:
- 1 AP has been increased from +50 to +90;
- bonus damage against targets with less than half their health has been increased from +50% to +75%.
- Self-damage from Rocket Jump has been reduced from 6.5% to 5% of maximum health; it is now Spirit damage.
Dead Danny became available yesterday, October 14; Busya appeared in the game a week ago. These characters were previously announced in the major “Sleepless City” update, which also brought changes to the map’s visual design.