
On October 30, the developers of Mobile Legends: Bang Bang released patch 2.2.30 for the test server, which buffed Natalia and Atlas, nerfed Masha, and introduced the new Bang Bang Mode. See our article for the full list of changes in Russian.
The symbols (↑), (↓), and (~) indicate a buff, nerf, and change, respectively.
The cooldown of his second ability has been slightly reduced.
Skill 2 (↑)
Following the previous nerf to his crowd control, the developers have increased Atlas’s survivability so he can withstand more damage once he enters combat.
Passive Skill (↑)
Slightly increased the cooldown on crowd control skills.
Skill 1 (↓)
Ultimate (↓)
After the skill updates, the Wound effect became easier to trigger, and claw strikes occurred more frequently. To compensate, the developers slightly reduced the damage dealt by this effect and the health regeneration it provides.
Passive Ability (↓)
Skill 2 (↓)
Natalia relies heavily on basic and enhanced basic attacks. Purchasing one or two critical strike items made her damage too inconsistent, so a stat conversion effect has been added to her passive skill.
Passive Skill (↑)
Ultimate (↑)
Two new buffs have been added for the hero with the lantern:
This effect is still being tested and will be available periodically. Please check the in-game schedule for the latest information.
Some heroes now have a basic attack aim indicator that works even when Basic Attack Smart Targeting is disabled. To see it, hold down the basic attack button and drag it in the desired direction.
We’ve also added the ability to lock the camera’s view in a selected direction. This will reduce the need to manually adjust the camera view.
This is a fast-paced 5v5 mode with no restrictions on role selection. Up to two players within the reward radius receive the full amount of gold and experience from minions and jungle monsters.
At the 8-minute mark, each team summons one golem, and all players are confined to a small area on the mid lane. To win, you must destroy the enemy golem in the final team fight.
Initially, three variants will be available in this mode: Bang Bang Overdrive, Bang Bang Skill Draft, and Bang Bang Physique. They will rotate every three days. The current variant will be displayed on the mode’s entry screen.
All players start the match with increased cooldown reduction and attack speed. The maximum values for both stats are also increased. Additionally, the limits on hero level and equipment have been raised.
After the first kill, one random player receives an Overdrive Core for one minute every minute. This effect further increases cooldown reduction, attack speed, and their maximum values. After the sixth minute, all players receive an Overdrive Core.
At the 1st, 4th, and 7th minutes, heroes receive one skill from another character. Skill acquisition combines random distribution with player selection. This allows players to create their own combinations of skills from different heroes. The level of the acquired skills increases with each round.
At the start of the match, a player selects a quest and continues to complete it throughout the game. Physique Potions are awarded for completing quests. Using them allows you to increase a hero’s stats without an upper limit.
In the previous test server update on October 24, the developers buffed Kaiya, nerfed Masha and Atlas’s passive skills, and partially reversed the nerf to Melissa. They also increased the bonus gold income on the gold lane at the start of the game and adjusted the balance of Card Brawl.
Photo: MOONTON Games.