
Training maps in PUBG Mobile let you practice shooting, recoil control, and aiming at moving targets. The standard training ground is suitable for basic exercises, while UGC maps from the “World of Wonders” mode can be used for specific weapons and combat situations.
| Map | Code | What it helps develop |
| Training Ground | — | Shooting with any weapon, aim hold, sensitivity, and gyroscope |
| 2v2 Arena | 10116 | Reaction time, tracking, and close-range firefights |
| AKM Training | 10151 | Controlling Vertical and Horizontal Recoil |
| Clearing Rooms with the UMP45 | 10170 | Head-targeting, shooting on the move, and pre-aiming |
| Training with DBS | 10152 | Quick Exits from Cover and Point-Blank Shooting |
| Shooting with the M416 from a vehicle | 10187 | Tracking Moving Targets and Recoil Control |
If you can’t find a map, search for “aim training,” “recoil training,” “headshot training,” or “aim practice” in WOW and select a map that has been recently updated.
Open the mode selection menu and go to the “World of Wonders” section. Click on the search bar, enter the map code, and open the result that appears. Before starting, check the description, number of players, and the map’s update date.

Start with a standard training ground if you’re still fine-tuning your sensitivity or getting used to a new weapon. Here, you can calmly test your sights and attachments, and compare short bursts with sustained fire.
Choose the weapons you use most often in matches. First, shoot at a close, stationary target; then increase the distance and move on to moving targets. Try to keep your shots within a small area. If your aim consistently drifts above or below the target, adjust your finger movements or sensitivity settings.
Code from the collection: 10116.
This arena is ideal for practicing against live opponents. Here, you need to track the enemy’s movements, emerge from cover at the right moment, and keep your crosshairs on the target while firing.
Choose one objective per match: for example, pre-aim at the enemy’s spawn point or hit them while moving sideways. After that, practice switching your aim between two opponents. Also keep an eye on your own position: stepping out of cover directly in front of two enemies can result in defeat even if you shoot well.

Code from the collection: 10151.
This map is designed to help you manage the AKM’s recoil. Start with short bursts at a stationary target, then gradually increase the length of your bursts and the distance to the target.
While firing, compensate for the sight rising by moving your finger or using the gyroscope.
Evaluate the spread of your shots: if the first few rounds are grouped closely together but the rest stray far from the target, shorten the burst. Move on to long bursts only after you’ve learned to consistently maintain short ones.
Use the same sights and attachments to compare results. Otherwise, it will be difficult to tell what helped—your technique or a change in equipment.
Code from the collection: 10170.
This map helps you practice fighting inside buildings. The main goal is to keep your crosshairs in advance where an enemy might appear: at a doorway, the edge of cover, or a corner of the room. This type of preemptive aiming is called “pre-aim.”
Move through the rooms one by one, checking for possible enemy positions. Try to keep your crosshairs at the level of the enemy’s estimated head height so that you’ll need to make fewer adjustments once they appear. Once you’ve mastered this, add shooting while moving and quick target switches.

Code from the collection: 10152.
The DBS map is suitable for close-quarters combat. Here, it’s useful to practice first-shot accuracy and quick exposures from cover: expose yourself, fire, and take cover from return fire.
Start by performing the exercise at a leisurely pace. Then gradually reduce the time between emerging from cover and firing, while maintaining accuracy. Vary your distance from the opponent to better understand when to close in and when it’s better to use a different weapon.
If the map rules allow you to carry a second weapon, practice switching to it after firing the shotgun.
Code from the collection: 10187.
When shooting from a vehicle, you have to account for both recoil and the vehicle’s movement at the same time. This practice helps you keep the enemy in your sights as the distance and angle of view change.
Start with close-range targets and short bursts. Then increase the distance and try out the scope you use in regular matches. If the crosshairs suddenly drift away from the enemy during turns or over uneven terrain, stop firing and realign your aim.
If conditions allow, you can also practice stopping near cover, dismounting, and transitioning to firing.
Before adjusting your controls, ensure you have a stable frame rate. If the game lags, lower the graphics quality: choppy visuals make it difficult to assess aiming accuracy.
Test each setting separately:
Change one setting at a time in small increments. After each adjustment, repeat the same exercise for a few minutes. If you keep overshooting the target, try lowering the corresponding sensitivity. If you can’t get the crosshairs to the enemy in time, increase it slightly.
Test each scope you use separately. You can use someone else’s settings as a starting point, but you’ll still need to fine-tune them for your device and your preferred grip.
To start, you can follow this sequence:
Adjust the exercises based on your specific mistakes. If you’re losing indoor fights, spend more time on pre-aiming and using cover. If you’re missing with long bursts, focus on recoil control.
Evaluate specific results: Are your shots grouping better? Does your crosshair miss the enemy less often? Can you reacquire targets faster after coming out of cover? Keep training conditions consistent for comparison.
Constantly changing your sensitivity makes it hard to get used to the controls. First, check your current settings a few times, and then decide what needs to be adjusted.
Don’t limit yourself to stationary targets. Alternate them with moving targets and firefights against other players, where you have to shoot, move, and choose your position all at the same time.
Practice with your usual weapon, but occasionally try out alternative options. In a regular match, the right gun isn’t always available right away.