The developers of Clash of Clans have launched the October event—Cosmic Curse: Portal Panic. The Cosmic Curse has returned to the game, bringing cosmetic items and rewards.
A limited-time unit—the Totem Thrower—is also available in the game, attacking buildings from a distance of 6 tiles. On its first attack and every fourth attack thereafter, it throws a totem that stuns the nearest defense and creates a decoy that absorbs enemy damage.
Event Dates
- October 1–11 — Clan War League, 15v15 and 30v30.
- October 1–5 — Starting at Town Hall Level 6 and above, you can choose between temporary Clash-O-Ween troops and resources during an attack.
- October 3–31 — New Cosmic Portals XL decoration.
- October 5–31 — Savage King.
- October 6–13 — Portal Challenge.
- October 7–31 — Nasty Prince.
- October 7–8 — Players with a Level 10 Town Hall will receive 50 Totem Thrower units for one day.
- October 8–25 — Portal Panic event, where you can earn resources to purchase new gear. The shop will be available until the 27th.
- October 9–31 — Terror Champion.
- October 10–17 — Treasure Hunt for players with a Town Hall level 3 or higher.
- October 11–31 — Behemoth Duke.
- October 12–14 — Resource gatherers’ productivity will be quadrupled for players with a Town Hall level 8 or higher.
- October 13–31 — Spider Warden.
- October 15 — Return of the Cosmic Curse 2025 cosmetic items.
- October 16–31 — Community event to complete the Cosmic Attack Series. Players must attack an opponent’s base at least once a day for a week. Rewards are available for completing the full series and can be claimed until early November.
- October 17–21 — Starting at Town Hall level 6 and above, during attacks you’ll be able to choose between Clash-O-Ween and Sour Elixir temporary troops for the Portal Panic event.
- October 20–25 — The Portal Pendant equipment for the Minion Prince will be upgraded for players with Town Halls level 9 or higher.
- October 22–28 — Clan Games, where you’ll complete missions for rewards.
- October 26–28 — Resource collectors’ efficiency will be quadrupled for players with Town Halls level 8 and above.
Previously, the developers implemented two phases of balance changes, which included adjustments to heroes and spells. Specifically, the duration of Goblinstone’s ability has been reduced to 3.5 seconds, and Fireball now deals less damage to Royal Towers.