On September 23, 2026, Update 18.3 was released for Teamfight Tactics. In the “Enchanted Grove” set, several champions were buffed, traits, augmentations, and sparks were adjusted, and gameplay and interface bugs were fixed. See our article for the full list of changes in Russian.
Ability Changes
Flower
- Living Store: Duration reduced from 26 to 24 seconds.
- Hell: Damage reduced from 1.5% to 1.25% of maximum health.
- Blood Money: Cost increased from 1 to 2 gold.
- Sudden Explosion: Damage reduced from 22% to 18%.
- Curiosity Shop: Bonus gold reduced from 2 to 1.
- Fierce Rivalry: Number of kills required reduced from 7 to 5.
- Heroic Sacrifice: Attack Damage and Ability Power reduced from 40% to 35%; Armor and Magic Resistance reduced from 40 to 35.
- Gigantification: Health has been reduced from 600 to 500.
- Mana-Rich Soil: Mana drain reduced from 25% to 20%.
- Mercenary Squad: Kill rate reduced from 4.5% to 4%.
- Lunar Ritual: Cost increased from 2 to 3 gold.
- Sinister Deal: Gold cost reduced from 3 to 2; health loss reduced from 3 to 2.
- Alone: Health and kill rate reduced from 22% to 20%.
Other Features
- Coven: Essence per kill increased from 18/25/32/60 to 22/28/35/60.
- Guardians: Defense stats reduced from 25/60/120 to 25/60/115.
- Hunters: Bonus attack damage reduced from 20/30/45/65% to 20/30/40/60%.
- Inferno: Ignite reduced from 1/1/3.5/4.5% to 1/1/3/4%.
- Wizards: Mana regeneration has been reduced from 3/4/6/9 to 3/4/6/8.
Changes to Fighters
Tier 1 Fighters
- Karma: Explosion damage increased from 120/180/270/460 to 125/185/300/515 ability power.
- Orn: The 3-star Blacksmith Power bonus has been reduced from 100% to 85%.
- Orn: The threshold for the 2nd artifact has been reduced from 155,000 to 140,000 Blacksmith Power.
- Veigar: Ability power from kills has been reduced from 3% to 2%.
- Veigar: Base ability damage increased from 175/265/395/670 to 200/300/450/765 ability power.
- Veigar: Enhanced ability damage increased from 265/400/595/1,015 to 300/450/675/1,015 ability power.
Tier 2 Fighters
- Alistar: Healing increased from 200/260/320 to 230/300/400 ability power.
- Alistar: Ability damage increased from 100/150/225 to 180/270/420 ability power.
- Gromp in Ability Power Form: Over time damage increased from 160/240/360 to 175/265/410 ability power.
- Gromp in Attack Power Form: Attack Speed increased from 0.7 to 0.75.
- Gromp in Attack Damage form: Base attack damage increased from 45 to 50.
- Dark Wolf: Enhanced attack damage increased from 60/90/135 to 65/100/160 attack damage.
- Warwick: Ability damage increased from 215/325/500 to 230/345/535 attack damage.
- Warwick: Ability healing increased from 20% to 25%.
Tier 3 Fighters
- Azir: Ability damage increased from 43/65/103 to 46/69/110.
- Cassiopeia: Ability damage increased from 400/600/950 to 425/630/1,020.
- Rammus: Shield strength increased from 350/450/550 to 400/550/725.
Tier 4 Fighters
- Lillia: Healing increased from 325/475 to 350/525 ability power.
- Nidalee: Fixed a bug where Nidalee was receiving 60% armor penetration instead of 40% armor penetration.
- Nidalee in Attack Power Form: Ability armor penetration increased from 40% to 60% (mechanics remain unchanged).
- Nidalee in Attack Damage form: Ability damage reduced from 225/340 to 210/315 Attack Damage.
- Nidalee in Ability Power form: Damage from the third attack has been increased from 300/450 to 330/500 ability power.
Rank 5 Champions
- Lux in Solar Form: Bonus damage for a 3-star champion has been increased from 12% to 15%.
- Taric: Base shield strength from the passive ability has been reduced from 100/225 to 75/150.
- Taric: Healing increased from 250/375 to 275/450 ability power.
Artifacts and Emblems
Artifacts
- Debt Collector: Attack damage reduced from 40% to 35%.
- Eternal Pact: Mana cost when casting a tank ability reduced from 15 to 10.
- Static's Edge: Base ability power increased from 15% to 25%.
Emblems
- Ruffian Emblem: Damage increased from 2% to 2.5% of maximum health.
- Hunter’s Emblem: Attack power for participating in a kill has been reduced from 18% to 15%.
- Warlock Emblem: Mana regeneration reduced from 3 to 2.
- Juggernaut Emblem: Mana regeneration after death has been reduced from 15 to 10.
Augmentation Changes
Balance
- Call of the Flower: The minimum cost of a spark required to see a Rank 4 fighter has been reduced in stages from 15/6/4/0 to 15/5/3/0 gold.
- Call of the Flower: The minimum spark cost to reveal a Tier 4 fighter has been reduced by stage from X/15/8/5/0 to X/15/8/4/0.
- Contender’s Grace: The duration of the buff has been increased from 3 to 4 seconds.
- Early Lessons: Base attack power and ability power have been reduced from 5% to 3%.
- Static Electricity I: Damage per stage has been reduced from 30/50/70/90 to 25/40/60/80.
- Item Extraction: The number of extractions has been reduced from 4 to 3.
- Providing for the Future: Gold cost reduced from 8 to 5.
- Mighty Giants: Health increased from 200 to 225.
- Hugs for Everyone I: Defense increased from 6 to 7.
- Hugs for Everyone II: Defense increased from 9 to 10.
- Heroic Surprise Bag: Starting gold increased from 4 to 6.
- Keep the Formation!: Attack Power increased from 9% to 11%.
- Keep the Formation!: Skill Power increased from 10% to 11%.
- Precious Lotus I: Critical Strike Chance increased from 10% to 15%.
- Retribution: Critical strike chance reduced from 25% to 15%.
- Gold-Bearing Entity: Stun duration reduced from 8 to 6 rounds.
- Spirit of Atonement: Healing increased from 7.5% to 9%.
- Career Advancement: The number of shop refreshes per level-up has been increased from 1 to 2.
Other Changes
- Extra Gift: “Augmentation” has been renamed to “Extra Gifts.”
- Eternal Protection: Disabled due to a bug.
- Item Extraction: Now also grants Azir.
- That's Me, Baby: The slot is now called a Special Slot.
- Luck’s Favor: Landing on heads no longer grants 4 gold more than intended.
- Frontline Stronghold: Can now grant Yorick and the Juggernaut Emblem.
- Gold-bearing Entity: The first item is now the Gambler’s Blade.
- Gold-bearing Entity: The second item is now the Merchant’s Chainmail.
- Vertical: Now requires at least 4 trait-bearing fighters to appear.
- Stick Together: Does not grant the same emblem to multiple players; does not grant emblems to traits with too few members; does not grant Juggernaut, Brawler, or Guardian emblems.
- The Tiny Duplicator no longer grants the Expected Advantage.
Spark Changes
- Stat Bonuses: Armor and Magic Resistance increases have been reduced from 10 to 8.
- Stat bonuses: Attack speed increase reduced from 8% to 6%.
- Blood and Iron: Cost increased from 3 to 4 gold.
- Sudden Explosion: Damage reduced from 18% to 15%.
- Mana-Rich Soil: Mana drain reduced from 18% to 15%.
- Sparkles of All Sorts: Now have a lower chance of granting mana regeneration.
- Disarray: Cost increased from 9 to 10 gold.
Bug Fixes
Gameplay
- Justified Expectation can no longer grant the same champion to multiple players.
- All emblems—whether collectible or not—can now be reforged into one another.
- Players can now obtain a Golden Egg using Call of Chaos even if the bench is full.
- Cunning Tactics no longer works in PvE rounds.
- Golden Hurricane no longer triggers in carousel rounds.
- “Caring for the Future” rewards are now granted during stages 2–7 instead of 3–1.
- You can now select a Ravine Beast during the spawn phase with the Omega Ravine Beast.
- Number One no longer grants 2 Akali.
- The gold count description for Ren gar’s opponent now updates correctly with the “Fierce Rivalry” buff.
- There is no longer any extra empty space below the descriptions of items that cannot be collected.
- Pandora’s Bench and Expedition no longer allow you to increase the star level of fighters in the corresponding slots while they are awaiting transformation.
- Fixed a bug where Pandora’s Bench was removing and returning twice the number of champions to the available champion pool. For example, if you received a 2-star Sett instead of a 2-star Aphelia, the pool would not show +3/-3 copies, but rather +6 and then -6. The bug would fix itself if you kept refreshing the pool, but its contents would temporarily change.
- The random item component icon in the Double Strike gift armory no longer displays Rabadon’s Deathcap.
- Champion death animations no longer abruptly cut off after a combat round ends.
- A fighter obtained through the carousel no longer rarely disappears after the end of a round with the carousel.
- A fighter summoned using the Spirit of the Forest’s Seed of Life can no longer be benched by a bot during the planning phase.
- PvE monsters will now spawn correctly.
- Fixed a bug that caused the 3-star Ash to glitch after transforming.
- When dragging items onto champions, their names no longer display with incorrect line breaks.
- Removed excess space around the shop lock description.
- Fixed a bug that caused the purchase sound effect to play when a champion’s star level was increased during the planning phase.
- Fixed a bug where enemy fighters’ health bars could, on rare occasions, appear on top of allies’ during combat.
- Fixed a bug with Thorn Thorn that caused the ability description to list incorrect stats and failed to mention that the ability requires sacrificing a fighter. The sacrifice is required, but in return, you receive a significant stat boost.
Performance, Stability, and Interface
- The Giant’s Belt icon no longer appears at low screen resolutions when the item is equipped.
- Fixed a bug where, if a player clicked the interface minimization button immediately after the augmentation selection phase, the selected augmentation would be reset.
- Fixed a bug where the chat window would minimize when opened and the scroll bar was clicked.
- Fixed a native UI graphics issue that affected approximately 1% of active TFT players.
- Mobile version: Fixed a bug that caused the main menu music to continue playing when logging out and returning to the home screen.
- Fixed a bug that caused the “Wild Will” quest to be tracked incorrectly.
- Mobile version: Fixed a bug that prevented players from properly dragging champions on the bench on some devices while the Weapon Augmentations menu was open.
- The signal delay indicator has been re-added so players can monitor data transmission.
- Fixed a bug that caused the store and some weapon screens to overlap after reconnecting to the game.
- Fixed a bug where fighters dragged onto the experience and store update interface to be sold would sometimes not be sold.
- Fixed a bug that sometimes prevented a player from returning to their field after disconnecting and reconnecting to the game.
Cosmetic Items
Return in Update 18.3
In Update 18.3, 34 cosmetic items were reintroduced to the game.
- Legendary Arenas: Bridge of Progress; Club 2; Streets of Cyberstown; Sorcerer’s Archives; Kanmei Arena.
- Legendary Booms: Curse of the Sad Mummy; Last Spark.
- Mythic Arenas: Night vs. Dawn; Graffiti Street / Rank 4 Arena.
- Mythic Booms: Super-Mega-Death Rocket! from Arkayne; Chick-Chick! Crystal Rose; Curtain Call in Dark Space; Sphere of Deception of the Spirit of Blossoming; The Perfect Murder of the Star Guardian; The Great Starfall of the Dragon Slayer.
- Mythic Mini-Champions: Irelia, Sky Sword Mini-Champion; Teemo, Little Devil Mini-Champion; Gwen, Battle Spirit Mini-Champion; Ahri, Star Guardian Mini-Champion; Jinx, Blood Moon Mini-Champion.
- Unstoppable Mythic Champions: Unstoppable Garen in a Penguin Costume; Unstoppable Dragon Slayer Pantheon.
- Prestigious Mini-Champions: K/DA POP/STARS’ Headliner Kai’Sa Mini-Champion; Prestigious Lee Sin Dragon Fist Mini-Champion; Prestigious Riven Valiant Blade Mini-Champion.
- Basic Mini-Champions: Mini-Champion Atrox; Mini-Champion Annie; Mini-Champion Braum; Mini-Champion Caitlyn; Mini-Champion Lulu; Mini-Champion Lux; Mini-Champion Teemo; Mini-Champion Jin.
Returning in Patch 18.4
In Patch 18.4, 42 cosmetic items will return to the game.
- Prestige Champions: Prestige Champion Annie, Arcane’s Devotee; Prestige Champion Ezreal, Porcelain.
- Mythic Arenas: Golden Tiger Market; Sky Court; K/DA at Convergence; Paris Café; Lux’s Vision of Demacia; 6th Anniversary Penguin Arena; 7th Anniversary Penguin.
- Mythic Buffs: Arkane’s Endless Cruelty; Feather Storm; Igniter’s Parallel Convergence; Por’s Throw; Silver Arrows; Rocket Grab from the Groove Galaxy; Spirit of Blossom Command: Shockwave; Death from the Depths T1; Fate’s Decree T1; ULTRA DESTRUCTIVE FORMAT; Banana Meteor Shower; Cowboy’s Shot.
- Mythic Champions: Supreme Witch Morgana; DRX Atrox; Weathermage Janna; K/DA ALL OUT Akali Mini-Champion; Morgana the Sovereign Mini-Champion; Panda Annie Mini-Champion; Feather Knight Tristan Mini-Champion; Porcelain Irelia Mini-Champion; Lillia, Spirit of Blossom; Sett, Spirit of Blossom; Yunara, Spirit of Blossom; Lulu, Star Guardian; Zeri from the Psy Squad.
- Unstoppable Mythic Champions: Unstoppable Jinx from Arcane; Unstoppable Warwick from Arcane; Unstoppable Dark Cosmic Jin; Unstoppable Lee Sin, the Fist of the Gods; Unstoppable Ahri of K/DA; Unstoppable Irelia, the Storyweaver; Unstoppable Yasuo, the Herald of the Night.
- Basic Champion: Zeri.
The previous 18.2 update was released on September 10. It reduced the cost of several sparkles and the upgrade to Level 8, and buffed Varvik, Azir, and Ka’Zix, while nerfed Master Yi and Rengar. On September 14, the cost reduction for leveling up to levels 9 and 10 was reversed.